![]() The large bridge you come to next will collapse underneath you, bringing on a huge wave of Goblins. Move toward the right and a cage door will open for you. The booby trapped section is quite a pain, and you might just find it easier to run straight through it rather than figuring out the pattern. Use a plank to block the fire pipe on the far right, then traverse the platforms while avoiding the fire from the other two. Jump off to the left for a collectible, and to the right to keep going. When you pop up again, look for the swinging platform. Follow the boulder down, pop up for air, and continue along the bottom, avoiding the Eels. Hop onto it and throw a hammer to release the boulder overhead. At the bottom, swim under the first outcropping, then surface to go back to the surface on the right. Head to the right, pull the lever, and proceed for a ride. Place two more barrels on the struts, and jump from the one on the left to the one on the right, grappling it to get through the gap, avoiding the flames in the process. At the fire wheel, move an exploding barrel across to the small designated area for it on the right, and then blow it up. Use the grapple to stay up near the top, it's much simpler up there. Then continue moving toward the right, dealing with a few more Goblins on the way. Come out on the right side and use the grappling hook to ascend and kill the Fire Berserker to get a chest. As you move along, expect to drop from the next bridge into the water. Get to it and hover in the air until the rotating platforms come around for you to reach the next ledge. ![]() Use the riple valve and then a curved pipe to aim some air at the dropping platform. Drop down in the next section to play with some pipes. After you've finished killing each and every Goblin, pull the switch to move on. Stay on the defensive to triumph here, using the Knight's shield as often as you can. There is a Flaming Berserker, an Armored Goblin, and a few other Goblins to make this fight more difficult. The next fight is rough and may make you wish you'd been playing easy mode. Drop another crate against the wall, and be ready to move quickly, as the flames will destroy the crate, dropping the platform. Use the lowest ledge you see next to wait for the swinging spikes to swing past, then jump on the platform. Let the Crab hit the switch to extend the platform above, and quickly jump across. Drop off the edge to your right and stand on the coconut below. You can't kill it, but jumping on it will knock it out long enough to get past it. Leap from coconut to coconut to cross the next gap, and then you'll come along a Crab. Move toward the right, get the hang of jumping in water, as you'll be doing quite a bit of it throughout this level. Below is a table which shows the total amount of level experience, monster experience, and secrets that can be found in this level.
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